![]() That’s about it, no fancy extra weapon system, slide attacks, wall or double jumps. Sacrificing a stock of those allows Zaku to turn invincible for a short time. ![]() Finally, there are boxes lying around that may contain, besides extra grenades and health refills, sword upgrades that greatly extend the weapon’s range. He can jump, slash enemy soldiers and machines with his huge sword, throw grenades and grapple along ledges. If you want to cut right to the action, they are all skippable not so the handful of in-engine cutscenes, though.ĭespite being the toughest badass there is, Zaku’s skills are actually very basic as far as video game heroes go. Just as in those classics, dynamics are created through cuts, the shifting around of sprites and palette rotations, “actual” animation is barely existent. (Oddly, their leader is not Japanese at all, making one wonder why the organization is named Japanese for “Demon Sword”, but this is not the time for heavy thoughts.) Supported by the two sidekicks Jenny and Rico – who, like Ninja Gaiden‘s Irene and Robert only show up in the story, but never in the actual game action – Zaku takes on the Oniken gang, with their army of cyborgs and rogue ninjas, but is saving the world his only motive? Oniken tells its simple story in cinematic cutscenes of the kind many know from Ninja Gaiden, but their pacing and style is actually more similar to Vice: Project Doom. ![]() It is the year 20XX (of course), and the modern super ninja mercenary Zaku is hired by the military to take out the “Oniken,” a terrorist ring that is about to take over the world. Developed by Joymasher, some cool dudes from Brazil, it channels just about everything there is to love (or hate) about good old 8-bit sidescrolling action platformers. You like Ninja Gaiden on the NES? Vice: Project Doom? Shadow of the Ninja? All of them? Well, then Oniken is just the retro throwback indie game for you, as it’s a huge, perfumed love letter to those titles.
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